Money Machine

Virtual tabletop assets and modules (Roll20 Marketplace, Foundry VTT premium modules)

Rank #162 · Tier C · Priority score 47/100 · Category: Marketplaces & e-commerce

Sell battle maps, tokens and ready-to-run modules for virtual tabletops on the Roll20 Marketplace, Foundry VTT's Marketplace (opened Feb 2025) or your own store. Maps are built in Dungeondraft/Wonderdraft from reusable asset packs.

Scores

Metric Value
Payment probability (6 months) 3/10
Automation after setup 5/10
Setup effort (1 = trivial) 5/10
Ongoing effort (1 = none) 4/10
Income potential 4/10
AI leverage 6/10
Legal in reference countries 100%
Platform pays out in reference countries 80%
Capital required $0
Time to first dollar 30–180 d
Typical monthly income (low / median / high) $0 / $40 / $2,000

Realistic expectations

Most people who try this earn around $0–$40 per month in the first year; the high figure of $2,000 is a ceiling for a focused solo operator, not a typical outcome. The chance of receiving at least one real payout within six months is rated 3/10. Expect the first payment after 30–180 d.

How it works

Online RPG groups pay for tokens, battle maps, character sheets and automated modules. Roll20 Marketplace sells creator art packs and adventures with a revenue share. Foundry VTT opened its own official Marketplace on 12 Feb 2025; creators can also sell premium modules via their own store (activation keys) or Patreon-linked access. Battle maps can be produced in Dungeondraft/Wonderdraft with consistent asset packs.

Platforms: Roll20 Marketplace, Foundry VTT Marketplace / premium packages

Resources & business plan

What you need to start

Resource Amount
Time to launch 40 hours
One-time cash $0
Recurring fixed cost $0 / month
Tools Dungeondraft (~$20 one-time, optional); Roll20 / Foundry VTT accounts
Skills battlemap and token art; VTT module scripting; community marketing
Equipment laptop
Accounts Roll20 Marketplace creator account; PayPal/bank

How the money is made (unit economics)

Metric Value
Unit per sale
Typical price per unit (low / median / high) $3 / $10 / $30
Direct cost per unit $0
Platform fee 30%
Gross margin (median case) 70%
Human hours per unit after automation 0

Median $10 map/token pack; Roll20 partners keep 70% (30% fee), confirmed on the Roll20 Partner Help Center (Nov 2026).

Break-even

Metric Value
Monthly fixed cost $0
Units per month to break even 0
Typical months to break even 4
Months to recover startup cash 0

No fixed monthly cost on the free tiers, so break-even is the first sale; months shown are the typical ramp to the first sale.

Market conditions (Nov 2026)

Factor Assessment
Demand trend growing
Competition high
Effect of AI headwind
Price pressure falling
Chance of real net profit within 12 months (≥ $100/month where the plan can pay that much) 8%
Typical net profit at month 12 (low / median / high) $0 / $25 / $1,500

Battlemap and token creators who already run Patreon audiences dominate sales; Foundry VTT's official Marketplace (2025) and continued online play support demand. AI-generated battlemaps flooded the market in 2024-2026, pushing pack prices down, while Roll20 partners keep 70% of each sale (30% fee, confirmed on the Roll20 Partner Help Center, Nov 2026). Typical failure mode: packs listed with no audience get almost no marketplace visibility.

Pricing strategy

Give away a free sample pack to build followers, price map/token packs at $5-15 and offer $25-30 bundles; add premium Foundry modules with automation at higher prices.

Path to profit

  1. Month 0: create 3 packs (cost $0)
  2. Month 1-3: list; first sales
  3. Month 3-6: $10-50/month
  4. Month 6-12: median ~$25/month

Business-plan sources:

Payout path

Full cycle (setup → earn → bank account)

  1. Apply as creator
  2. Produce asset pack
  3. Publish
  4. Promote
  5. Payout

What can be automated

Unavoidable manual steps

Legality & compliance

Legal everywhere; licensed art only.

Risks

Evidence that people get paid

Roll20 Marketplace has hosted community creators for years; Foundry premium module ecosystem is well established.

Sources

Tags: tabletop, vtt


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